GVU @ SIGGRAPH 2010
Physics-Inspired Topology Changes for Thin Fluid Features
Tuesday, 27 July | 9:00 AM - 10:30 AM | Room 408 AB
A mesh-based surface-tracking method for fluid animation that preserves fine surface details and robustly adjusts the topology of the surface. This technique permits arbitrarily thin fluid features with minimal re-sampling errors by reusing points from the original surface.
- Christopher Wojtan, Georgia Institute of Technology
- Nils Thuerey, ETH Zürich
- Markus Gross, ETH Zürich
- Greg Turk, Georgia Institute of Technology

Thuerey and Wojtan's image was chosen for the front cover of the SIGGRAPH 10 Proceedings.
A Multiscale Approach to Mesh-Based Surface Tension Flows
Tuesday, 27 July | 9:00 AM - 10:30 AM | Room 408 AB
A novel mesh-based approach to efficiently simulate fluids with strong surface tension. The method is based on a volume-preserving mean curvature flow and combines stable Eulerian surface-tension boundary conditions with a surface-wave simulation to achieve highly detailed simulations.
- Nils Thuerey, ETH Zürich
- Chris Wojtan, Georgia Institute of Technology
- Markus Gross, ETH Zürich
- Greg Turk, Georgia Institute of Technology
Optimal Feedback Control for Character Animation Using an Abstract Model
Tuesday, 27 July | 2:00 PM - 3:30 PM | Room 502 B
A new approach to controlling real-time virtual characters under physical perturbations and changes in the environment. Given a reference motion sequence, the authors seek to design an optimal feedback controller that allows for long-term re-planning and timing adjustment.
- Yuting Ye, Georgia Institute of Technology
- Karen C. Liu, Georgia Institute of Technology
Georgia Tech alumni at SIGGRAPH this year:
- Gabriel Brostow (PhD)
- Robert Sumner (BS)
- Pravin Bhat (BS)
- Huamin Wang (PhD)
- Florian Hecht (MS)
- James O'Brien (PhD)
- Drew Steedly (PhD)