Augmented Reality Games

Faculty: 
Mark Riedl

Augmented Reality gaming promises new ways for humans to engage with their physical environment by overlaying gameplay elements via a head-mounted display. We present an artificial intelligence technique to automatically generate novel gameplay content for mixed-reality environments. We demonstrate the technique with a game we call "Augmented Reality Lemmings", a platform game in which the level content was procedurally generated.

Lab: 
Faculty: 
Mark Riedl

The Entertainment Intelligence Lab focuses on computational approaches to creating engaging and entertaining experiences. Some of the problem domains they work on include, computer games, storytelling, interactive digital worlds, adaptive media and procedural content generation. They expressly focus on computationally "hard" problems that require automation, just-in-time generation, and scalability of personalized experiences.