AI Holodeck

Info about the Project

The Holodeck, a virtual reality simulator from the television show Star Trek, is known as the “holy grail” of interactive narrative experiences. However, while there have been approaches to various components of a theoretical Holodeck, scene generation from dialogue is often overlooked. This project introduces a prototype AI Holodeck application for scene generation, demonstrating the use of Natural Language Pro-cessing and a corpus of spatial data. The application creates scenes from user input text and fills those scenes with objects and relationships not explicitly defined by the user. 
Brian Magerko
Jason Smith, Nazanin Alsadat Tabatabaei Anaraki, Atefeh Mahdavi Goloujeh, Karan Khosla, Lauren Vossler