Brown Bag Replays

GVU Center Brown Bag Seminar: Sonic Interaction Design for the Post-Screen World

Speaker: Nick Bryan-Kinns
November 19, 2020
This talk presents over ten years of research into approaches to Sonic Interaction Design which combine Audio, Interaction Design, and Physical Computing to allow designers to explore the potential role of sound in interaction, and to sensitize designers to the use of sound for interaction.

GVU Center Brown Bag Seminar: DataWorks: Understanding Data Contexts and Developing Data Literacy Project Description

Speaker: Betsy DiSalvo
November 12, 2020
The DataWorks program is an entry-level job program that serves both as educational outreach for the College of Computing and a research platform. Outreach goals are to employee and train young people from disenfranchised neighborhoods as Data Wranglers, cleaning, formatting and preparing data for analysis, preparing them for more advanced careers in data.

GVU Center Brown Bag Seminar: Public Health on FHIR

Speaker: Paula Braun
November 5, 2020
All levels of public health, from the local level to the national level, struggle to obtain timely, accurate, and actionable information from electronic health records. The current data environment too often relies on cumbersome, non-electronic methods for data exchange that can pull frontline public health officials and clinicians away from essential work and result in data omission and errors. Although methods for electronic data collection are available, several still cannot be implemented at scale without significant effort.

GVU Center Brown Bag Seminar: Designing for Mutual Aid: Lessons Being Learned During COVID-19

Speaker: Carl DiSalvo
October 29, 2020
In this talk I will first provide a broad overview of mutual aid, setting it in the context of post-capitalism and diverse communities economies. I will then discussion an ongoing mutual aid project in Atlanta, which was developed in response to the COVID-19 crisis, in order to provide groceries to residents in need. I will the reflect on emerging lessons learned from this project, which effect how we approach design, and offer new themes for consideration for both research and practice.

GVU Center Brown Bag Seminar: Interrogating the Role of Belief in Technology Design and Use

Speaker: Andre Brock
October 26, 2020
While STEM fields possess the capacity to analyze the technical and organizational properties of digital interfaces, services, and their associated user practices, they are underequipped to evaluate or interrogate the cultural mediation of design, discourses, and meaning of digital technologies. This presentation describes a possible methodological intervention: critical technocultural discourse analysis (CTDA). CTDA employs critical cultural frameworks (e.g. critical race or feminist theory) with philosophy of technology and science and technology studies to interrogate digital artifacts, their practices, and the beliefs of the users employs them.

GVU Center Brown Bag Seminar: Designing Socio-technical Systems for Learning in the Third Place

Speaker: Tammy Clegg
October 15, 2020
First, in Science Everywhere, with colleagues, I have spent over six years designing, developing and situating a social media app, large community displays, and life-relevant science learning experiences for youth in two urban, low-SES neighborhood settings. From this project, I will highlight case studies of child and adult community members that illuminate the role of the Science Everywhere socio-technical system for influencing science disposition shifts in communities. I will highlight key tensions that reveal opportunities and challenges for designing socio-technical systems for data literacy development in elite athletics. Looking across these studies, I will then discuss guidelines for designing socio-technical systems that are deeply embedded in communities to engage a wide range of community members in sustained learning endeavors.

GVU Center Brown Bag Seminar: Situated Computations: Culture, Computers, and Craft in Design and Architecture

Speaker: Vernelle A. A. Noel
October 1, 2020
Hand crafts, and the people who practice them, are typically seen as opposite to digital technologies. This talk challenges this split, and proposes eight principles for developing computational design tools that facilitate productive interactions across hand crafts and computational media. A ‘Situated Computations’ framework is an approach to design and computation that grounds technologies in the social world by acknowledging historical, cultural, and material contexts, and seeks to prevent us from choosing to remain ignorant of the political and economic structures in our research and in our creations. Outcomes of a Situated Computations approach to design will be presented.

GVU Center Brown Bag Seminar: GVU/IPaT Research and Engagement Grants

Speaker: Research and Engagement Grant Recipients
March 5, 2020

GVU Center Brown Bag Seminar: Foley Scholars

Speaker: Foley Scholars
January 23, 2020