Optimizing the Customizability/Accessibility Experience of Console Video Games

Info about the Project

For this project, we are working with a AAA gaming studio (Insomniac Games) to investigate how adults with and without disabilities customize their console gaming experiences and their motivations behind these decisions. We are interested in the design and presentation of in-game settings, barriers to accessing these settings, and ways to encourage players to change the necessary settings to improve their experience. This project will follow a human-centered design process through user interviews, surveys, diary studies, and additional methods to be determined.
Faculty: 
Maribeth Coleman
Students: 
Tyler Norman, Jake Luebeck, Greg Parker