Research in mobile and ubiquitous computing within GVU involves building and evaluating ubicomp applications and services that impact our lives. Much of the work is situated in settings of everyday activity, such as the classroom, the office, the home, and on-the-body in mobile settings. Topics include automated capture and access to live experiences, context-aware computing, natural interaction for mobile and wearable computing, and more.
Mobile and Ubiquitous Computing Projects
MagTrack for Alternative Control
Inan Research Lab |
WAG’D - Wearable Activity and Gait Detection for Canine Athletes
Animal-Computer Interaction Lab |
WiFi Mobility Models for Better COVID-19 Intervention Strategies
Ubiquitous Computing Group |