Animating Human Dressing

Karen Liu, Greg Turk
Alex Clegg, Jie Tan

Dressing is one of the most common activities in human society. Perfecting the skill of dressing can take an average child three to four years of daily practice. The challenge is primarily due to the combined difficulty of coordinating different body parts and manipulating soft and deformable objects (clothes). We present a technique to synthesize human dressing by controlling a human character to put on an article of simulated clothing. We identify a set of primitive actions which account for the vast majority of motions observed in human dressing. These primitive actions can be assembled into a variety of motion sequences for dressing different garments with different styles.

Greg Turk, Karen Liu, Jarek Rossignac, Irfan Essa, Jim Rehg, Blair MacIntyre

The Graphics Lab is dedicated to research in all aspects of computer graphics, including animation, modeling, rendering, image and video manipulation and augmented reality.