This project concerns the analysis and design of a wearable technology garment intended to aid with the instruction of ballet technique to adult beginners. A phenomenological framework is developed and used to assess physiological training tools. Following this, a garment is developed that incorporates visual feedback inspired by animation techniques that more directly convey the essential movements of ballet. The garment design is presented, and a discussion is provided on the challenges in constructing an e-textile garment using contemporary materials and technique.
The Interactive Product Design Lab (IPDL) is a purpose-built lab designed to support both teaching and research by allowing students to investigate, explore, and experiment with an extensive array of new technologies. Central to this concept, the School of Industrial Design has placed a high priority on the need to foster and develop interdisciplinary, team-based collaboration with other educational and research units from across the campus, including the School of Interactive Computing, the School of Mechanical Engineering, the Graphics Visualization and Usability Lab (GVU), and the Center for Assistive Technology and Environmental Access (CATEA). The Interactive Product Design Lab was built in the summer of 2011 and opened in time for the 2011 fall semester.