Our project aims to explore how to create immersive interactions, motivate interactors to engage and enhance interactor's experience in VR narrative with incentives and rewarding system design, possibly using full-body tracking technology. The narrative of our project starts inside a coffin where the interactor will hear MJ's thriller. Moving outside the coffin, he will find MJ zombie dancing with other zombies on the stage for a huge zombie audience. Then MJ zombie will invite him to dance along with the music. When he gets the correct move, audience applaud. We would like to design incentives that can better engage and encourage interactors. The platform we choose is Oculus Rift as it has fluent motion tracking (including fingers) and a comfortable headset.
The Prototyping eNarrative Lab (PeN Lab) at Georgia Tech applies digital information design and interaction design principles to digital storytelling to create more complex and expressive narratives, focusing on emerging platforms like experimental television, virtual reality, and augmented reality, and on the intersection of storytelling with game design and simulation design.