This project is a narrative video game exploring what are the effective emotional agencies, an experiment on combining traditional Chinese philosophy and contemporary one together, and a biography of my grandmother conveying the unforgettable piece of the history of the new China.
In this game, which is the first episode, interactors need to play the role of my grandma in her childhood. They need to collect food, get along with people, and manage their mental health to survive in the cruel world.
The Prototyping eNarrative Lab (PeN Lab) at Georgia Tech applies digital information design and interaction design principles to digital storytelling to create more complex and expressive narratives, focusing on emerging platforms like experimental television, virtual reality, and augmented reality, and on the intersection of storytelling with game design and simulation design.