"Take Me Home" is a VR experience where the interactor must escape from a post-apocalyptic, underground tunnel. The environment is designed to be a puzzle where the only way out is to manipulate the space using rotational hand gestures. With "Fireflies, Take Me Home", our research focus is on the creation of impossible spaces in a VR environment. The experience is built for the HTC Vive using Unity.
The Prototyping eNarrative Lab (PeN Lab) at Georgia Tech applies digital information design and interaction design principles to digital storytelling to create more complex and expressive narratives, focusing on emerging platforms like experimental television, virtual reality, and augmented reality, and on the intersection of storytelling with game design and simulation design.