Using VR to test UI prototypes with environmental cues

Faculty: 
Wei Wang
Students: 
Varun Nambiar

The purpose of this project is to validate the following research question - "Would testing UI prototypes in a simulated virtual reality environment provide a better experience to testing in a usability lab setting? 'Better experience' is defined as the system having better usability, lower cognitive workload and higher user satisfaction.". I want to explore how VR could be used as a platform to test mobile and desktop UI prototypes in a way that adds virtual environments during usability testing, and to see if users respond better than not having any environmental cues.

Lab: 
Faculty: 
Richard Henneman, Carrie Bruce
Students: 
Nearly 100

Students in Georgia Tech's interdisciplinary MS in Human-Computer Interaction program do multiple group class projects, and a capstone individual project. Some projects are presented as part of other labs listed here; others are showcased in the MS-HCI Project Lab.

The two-year program spans four schools: Industrial Design; Interactive Computing; Literature, Media and Communications (Digital Media Program); and Psychology. Approximately 50 new students enroll each fall semester.