Through this interaction we aim to see if doing physical movements in a virtual space, coupled with a peaceful environment, can help users destress. The interactor enters a mystical fairy land when suddenly he/she sees a flash of light hurling towards the ground. The flash of light injures one of the 5 fairies in the scene. The injured fairy falls down, upon being hit by the light, and can no longer fly. The other fairies in the scene ask for the interactor's strength to help them heal the injured fairy. In order to help heal the injured fairy, the interactor must mimic the arm gestures (similar to wings flapping) of the other fairies. As the interactor and the other fairies move their arms up and down in this gesture, the injured fairy rises and continues to heal, until eventually she is fully healed and can fly again with the rest of the fairies.
We built this game using Unity, Blender and the Oculus Rift.
The Prototyping eNarrative Lab (PeN Lab) at Georgia Tech applies digital information design and interaction design principles to digital storytelling to create more complex and expressive narratives, focusing on emerging platforms like experimental television, virtual reality, and augmented reality, and on the intersection of storytelling with game design and simulation design.